In diablo 3 if you sell an item socketed with a legendary gem, do you lose the legendary gem1/3/2024 ![]() Putting those gems in weapons was not an option. (Note that more people than you think are using 2 handed weapons: e.g., statistics for barbs and monks). Furthermore, the few people who prefer to run 2h weapons (it's a minority, I'm aware of that) would be totally screwed over because they could only have one instead of two those legendary gems. Furthermore, it would make everyone's gear setup completely messed up I'm all in for nerfing CHD/CC, but if barbs/monks were to lose 260% CHD from weapons it would screw over itemization. Instead of 4 useless gems for that slot we'd have 5 useless gems, the situation would remain the same. Replacing a "must-have", "no choice" emerald in weapon with a "no choice" legendary gem doesn't solve the problem at all. Some of the questions raised here can be answered easily:ġ) "Why not legendary gems in weapons they said they would do something about the 'normal gems' such as emeralds being the only choice for weapons": Oh boy, this thread's discussion is so heated. because your standard choice isn't "some form of Damage+surv, damage, damage, damage". There is 0 diversity, those stats are: Damage, damage, damage + surv, damage, damage.Ī find the helm and shoulders to be more diverse than rings/gloves/bracers/etc. ![]() ![]() Then I can choose between Ele damage, attack speed, or DMG. Here is what I MUST have on a ring or jewelry - CC, CHD, Main stat. Going away from the CC/CHD plague that have plaguedthe game for more then 2 years.īut as my previous post id rather see legendary gems in weapons and Off-hands rather then Jewelery. and hopefully the new legendary gems is going to make CDR, AS, Min-Max, AD% and CRC more attractive. (but one can always hope they do something about that ) making Min-max D + AS% or CRC + AS% or CDR + AD% be viable as option. that only leaves 2 slots and in the current stat weights it will always be CC and CHD. and making those slot have a must have mandatory affix slot is just stupid and Main stat is already semi mandotory. Thing is that Rings and amulets are the 2 most diverse slots in the game ATM. Seems some people just can't give anything up unless it's negligible (like a chest socket) I agree with the design philosophy of keeping them limited to jewelry. ![]() People can't help but complain about nice new things. ![]()
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